This week we started working on a complete redesign of the transition from the battlefield to the battle summary screen. Starting with cool feedback from our heroes when completing a level, players will be informed about what they achieved in prominent sequential screens, rather than just getting a cluttered summary screen thrown at their monitor.

Internals
  • revised animation handling that now allows easier realization of additional hero poses (an actual redesign of the animation code was considered, but skipped for now)
Gameplay
  • heroes now rejoice when completing a level (Yeah!)
UI
  • Began designing the XP screen

XP Screen