UI
- finished designing and implementing the new Level Selection Screen
Internals
- reworked the Gui screen drawing logic to fix an issue where Gui children wouldn't update their rendering positions correctly
Here it is: The Level Selection Screen of Undead Legions - Resurrections! This will be the place where you can trace your game progress and choose your next, wise actions. We made the level tree scrollable and this unfortunately exposed some nasty issues with our Gui implementation. In the end, we had to rework a good chunk of the drawing logic for Gui elements. The good thing is that meanwhile, issues that are related to our game framework (or engine, if you want) occurr less and less frequently which is a good indication that it is getting more reliable and stable over time.