Fixes
  • fixed a major memory leak that slowed down the game after playing for a longer time (10+ levels)
  • fixed several other smaller memory leaks
  • fixed issue where game would crash when Fortification modifiers were active
  • fixed issue with new mana emitter
  • fixed issue where Power Up Heaven would crash
  • fixed issue where turret's firerate slowed down when surrounded by hordes of undead
Features
  • removed xp restriction for heroes with lower tier than level tier
  • changed level upgrade order of Rogue
Internals
  • transformed more event handling code to Rx code

This week, we got ourselfs a nifty memory profiler that helped us find and eliminate a major leak that we knew was there all the time. We used the opportunity to look through other parts of the game as well and see if there are other leaks to fix. Indeed there were, and we fixed them.